Another quick Unreal 4 test.
I worked to test some environment ajustments like fog, tint, DOF,
particle, glossiness, difference between materials etc…
Figured out why I love Unreal 4 more and more,
I think the engine looks like Photoshop :), this is so sweet!
Photoshop is the Gaia of visual software!!
I made all foliage in Speedtree
Assets and textures worked with Photoshop, Zbrush and DDO.
Character from Mixamo demo (needed something red in the scene.)
Download full video no compressed here!!